This is my first portfolio project I made at The Game Assembly. With this project I wanted to focus on composition, lighting and storytelling. My goal was to make a cosy bedroom scene for a young teenager in the late 90s/early 2000s with a lot of nostalgic props I remembered from my childhood. I made all the props and textures except the wall and floor texture. The scene is rendered in Unreal Engine 5 and the diorama in Marmorset Toolbag 4.